July is finally here and this week we have another six new tabletop campaigns for you to check out. It was actually really hard to narrow down the choices this week, as there were a lot of great offerings. But we think we found a nice grouping and you are able to find something that […]
by Omari Akil [Editor's note: First published in The Manifold and reprinted here with permission. —WEM]As the tabletop gaming hobby expands toward more diverse markets, we will see more games that surprise us — not just in their themes or art styles, but in the way that they play. That also means that the way we design has to change as well. It means that current game design standards and ...
Charles takes a look at some hero packs and a scenario pack for Marvel Champions
Gaming Rules!: Interviews from Virtual GridCon -- Matthew Dunstan, David Turczi, Ryan Courtney, and Vital LacerdaPunchboard Media
Paul Grogan interviews designers Matthew Dunstan, David Turczi, Ryan Courtney, and Vital Lacerda as part of the Virtual GridCon online convention.
by Neil Bunker [Editor's note: This interview was first published on Diagonal Move. —WEM]Matthew Dunstan, designer of Monumental and co-creator of the Adventure Games series joins Neil Bunker from Diagonal Move to discuss his approach to game design:Celebrating the release of The Great City of Rome (image: Matthew Dunstan)DM: Matthew, thanks for joining us today. You have created many games. Can you tell us a little bit about how you ...
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