🔥 Gentes Nemesis

Feb 03
2022

Elli Amir Interview Part Three: Worldbreakers Research and Representation

The Daily Worker Placement

PART THREE We’re talking to Elli Amir, designer of Worldbreakers, a two-player duelling card game set in an alternate 13th century. Part one on Tuesday covered Elli’s journey to designing his own game; yesterday they talked about the anti-colonial and anti-hegemonic heart of the game. Today we conclude by peeking behind the curtain at how […]


Feb 02
2022

Elli Amir Interview Part Two: Worldbreaking on an Anti-Colonial Scale

The Daily Worker Placement

This is the second part of my conversation with Elli Amir, designer of Worldbreakers, a two-player duelling card game set in an alternate 13th century. In yesterday’s part one Elli told the story of how a Magic- and Netrunner-obsessed kid from Israel came to design their own game. Today Elli and I discuss their design […]


Feb 01
2022

Elli Amir Interview Part One: Before the Dawn of the Worldbreakers

The Daily Worker Placement

The Daily Worker Placement does not do Kickstarter previews. Let me say that again: The Daily Worker Placement does not do Kickstarter previews. It’s not our jam. Our jam is spread out on our ‘About’ page, between two lightly-toasted slices of journalistic independence. What do, however like to write about tabletop design and culture. So […]


Jan 26
2022

KING OF TOKYO : MY NEW (YET OLD) FAVOURITE GAME

The Daily Worker Placement

I’ve been playing King of Tokyo since the first day it arrived in stock at Snakes & Lattes back in 2012. Joan Moriarity basically put the game in my hands and said something along the lines of “this is YOUR game. You’ll be playing this for a long, long time.” And she was right! It’s […]


Jan 18
2022

The Boardgame Concierge: More Breadstick Games!

The Daily Worker Placement

In a previous gateway recommendation I said that non-gamers don’t like entertainment that makes them think, and while that’s a generalization, for anyone for whom it’s true, it is a hurdle that the gamer will have to overcome  eventually, because if you like games that make you think, and you want your friends to like […]


Jan 11
2022

Kabuto Sumo: A Mini Manifesto on Dexterity Games

The Daily Worker Placement

I have what I would describe as a mercurial relationship with dexterity games. I tend to not play them often, and when I do, I can rarely predict whether they will be hits or flops with me. I either need a 5-minute dexterity game where none of my choices *really* matter, or I need a […]


Jan 04
2022

Best Weird Game Mechanics of 2021

The Daily Worker Placement

I messaged a friend the other day to say, “Every time I play Quacks of Quedlinburg I think of you!” to which he responded, “Every time I see a game on Kickstarter with weird mechanics, I think of you!” This seems entirely on-brand for both of us. As much as I love Dominion and Agricola […]


Jan 03
2022

2021 Non-Denominational Holiday Contest: Answer and Winner!

The Daily Worker Placement

Well, it had to happen eventually. I set a puzzle that was too hard. In the past I was sure so many times I’d constructed something with so many twists and turns that no one would solve it–but each time you-all surprised me, and I received at least a dozen correct solutions, sometimes within hours […]


Dec 30
2021

2021 in Review Part Three: Best In Class

The Daily Worker Placement

Tuesday I looked at the five stories that, to me anyway, were the most significant in terms of their effect on the Tabletop industry. Yesterday I pined for the five games I’m most looking forward to playing next year (if all goes well, which means “who knows”). And finally, today is the day I gush […]


Dec 29
2021

2021 in Review Part Two: Most Anticipated for 2022

The Daily Worker Placement

Yesterday I looked at the five stories that, to me anyway, were the most significant in terms of their effect on the Tabletop industry. Tomorrow I’ll list my five favorites from this year. But for today, I thought I’d list five games (in no particular order) that I’m most looking forward to receiving and playing […]


Dec 28
2021

2021 in Review, Part One: The 5 Biggest Stories in Tabletop

The Daily Worker Placement

So, 2021. Was it an improvement over 2020 or merely a glitch-ridden patch, version 2020.1? Your answer will depend on many factors, not limited to where you live, whether you or any near and/or dear to you got COVID, and to what extent your livelihood has been affected by same. I’m going to use this […]


Dec 23
2021

The 2021 Non-Denominational Holiday Contest!

The Daily Worker Placement

Once again we have passed through the longest night of the year and so it is time for our annual contest. More than ever we appreciate our Gaming Groups, which bring us together to connect with shared experiences and joy. This year’s Non-Denominational Puzzle is a tribute to those Groups–and the games we love. The […]


Dec 21
2021

Little Big Thumbs – Anniversary Retrospective

The Daily Worker Placement

Or: “How to Start a YouTube Channel” Although I don’t remember exactly, but prior to launching Little Big Thumbs on YouTube, the very first research we did started with this phrase, or something very similar. Not long after, I came across a video from Sean Cannell at Think Media, which contained the push we needed […]


Dec 16
2021

Preview: Ryozen

The Daily Worker Placement

Recently I got the chance to preview a game on Tabletop Simulator called Ryozen, which is coming to Kickstarter early in 2022. Ryozen, which is being published by Tabula Games, is designed by Martino Chiacchiera and Michele Piccolini with art by Andrea Butera. The 2 to 4 player game is a worker placement game that […]


Dec 14
2021

MicroMacro: Crime City, or How I Discovered I need Glasses

The Daily Worker Placement

I think it was the year that Crash beat out Brokeback Mountain for the Oscar that I really gave up on the Academy Awards. Sure, Best Picture winners are likely to be good movies, but are they really the best of the year? Can anyone say that about something so subjective? Now when I see […]


Dec 07
2021

Take Two: Dinosaur World

The Daily Worker Placement

The good people at Pandasaurus Games were nice enough to send us a copy of their latest offering in the “What if Jurassic Park was a Game” genre, Dinosaur World—which we’ll shorten to World for this review. Sometimes, when the writers of DWP get to play games, our opinions align quite nicely; other times, the […]


Nov 30
2021

Quirks & Quicksand: Slavery & Colonialism in Boardgames

The Daily Worker Placement

Boardgaming is an incredible hobby. It’s fun, intellectually stimulating, social……but it can also be a little quirky. Let me explain. The very first proper “hobby board game” I played was Five Tribes, on a cold winter evening at 401 Games in Toronto. I remember climbing up a narrow flight of stairs to get to the […]


Nov 23
2021

Square Meal: It’s a Square Deal

The Daily Worker Placement

One of the very first games I Kickstarted at the beginning of the pandemic was Square Meal by Philip DuBarry. Coincidentally, he lives near me—hi neighbor!—but I didn’t know that at the time, because I was blinded by the light of his enchanting, food-themed puzzle game. Square Meal is a concise game for 1-8 players, […]


Nov 20
2021

Hot Take: Should you Back Skyrim: The Adventure Game?

The Daily Worker Placement

You may have heard that it was the 10th anniversary of The Elder Scrolls V: Skyrim (the videogame) this week. You may also have heard that Modiphius Games has launched a campaign on Gamefound for a Tabletop adaptation: The Elder Scrolls V: Skyrim The Adventure Game (Skyrim:TAG hereinafter). You may even have read my two-part […]


Nov 18
2021

Skyrim The Adventure Game: Modiphius Interview Part Two

The Daily Worker Placement

Yesterday’s post contains Part One of the interview with Chris Birch of Modiphius Games and Juan Echenique, one of the designers of The Elder Scrolls V: Skyrim the Adventure Board Game. Today we conclude the interview; tomorrow I will share my thoughts on the game and why I’ve decided to back it. Just some reminders: […]