🔥 Gentes Nemesis

May 17
2022

THE BOARDGAME CONCIERGE #5: VIVA LAS VEGAS (ROYALE)

The Daily Worker Placement

In my job I am frequently faced with people who don’t really play games, and tasked with helping them have a good time. And while some of those people are going to enjoy the hell out of some of the longer, meatier, more complex games that hobbyists love (Gloomhaven, Battlestar Galactica, Concordia… practically anything in […]


May 12
2022

Playing at Religion, or Are Religious Games Any Good?: A New Series

The Daily Worker Placement

My qualifications for writing this series are (1) that I am a board game nerd, (2) that I’m willing to play anything once, and (3) I’m a Professional Religious Person, specifically an Episcopal Priest. Just to be clear, I’m not using this as a back-door into trying to convert anyone—that’s not my job. I’m fascinated […]


May 01
2022

Game Changers Season Two E3: FORMAT

The Daily Worker Placement

The latest episode of The Game Changers is here! Adapted from David’s column from March, 2021, in this episode David outlines a four-category aesthetic framework for discussing games: the FORMAT format. Intrigued? Annoyed? Either way, you should listen in.


Apr 26
2022

Cryptid: Urban Legends: Adapting Games to a Smaller Player Count

The Daily Worker Placement

Two-player versions of existing games feel a lot like IP board games to me. Part of me gets irrationally excited about them, loving the original and assuming that the new one will obviously do its prequel justice. The other (infinitely pessimistic) part of me assumes that they are a lazy cash grab and will not […]


Apr 19
2022

BACK TO THE LOOP : FAUXZILLA STYLE!

The Daily Worker Placement

Christmas 2021. Mrs Thumbs had teased that there would be a board game or two under the tree on Christmas morning, but I didn’t know what to expect. When the wrapping paper was delicately removed from the package (a well-managed unwrapping job means that paper can be reused, you know!), I found a colourful package […]


Apr 12
2022

The 2022 American Tabletop Awards: A Reaction

The Daily Worker Placement

The American Tabletop Awards appeared out of nowhere from my perspective. Their origin story on their own FAQ page is very vague: discussions began among an unnamed group of people in December 2018 who wanted a North American version of the Spiel des Jahres, to highlight great games for an American audience by a diverse, […]


Apr 05
2022

The Shores of Tripoli: Send in the Marines Why Don’t You?

The Daily Worker Placement

Everything about The Shores of Tripoli shows just how influential GMT has become. Let me explain: This is the box cover of the first wargame I ever played (1974’s Panzer Leader): This is how it looked on the table: (These images courtesy of BGG because for some reason I can’t find my copy and am […]


Apr 01
2022

The Game Changers Season Two Episode Two: Ghost in the Machine

The Daily Worker Placement

Season Two Episode Two of The Game Changers is here! Wherein we ask the questions: what are the essential elements of games, and how are tabletop games like comics? (Hint: think Scott McCloud). Dive in here: https://bit.ly/3uMhDIe


Mar 29
2022

End-of-the-month Smorgasboard

The Daily Worker Placement

Out like a lamb, is what “they” say of March. Well, here at the DWP we’re doing some spring cleaning by tying up some loose ends from earlier in the month. First, links to two videos by Steve T for those entering the hobby : The Shelf of Shame and why you might want to […]


Mar 22
2022

Caesar’s Empire: Veni, Vidi, Lusi!

The Daily Worker Placement

I grew up reading Asterix books and having adventures with the residents of a little village inGaul, so I was excited to get my hands on a copy of Caesar’s Empire from Holy Grail Games.Even though the game focuses more on the Roman emperor’s expansionist goals, it brought alot of nostalgic feelings, especially with the […]


Mar 15
2022

Why Don’t I Like Cascadia

The Daily Worker Placement

In Which I Descend Into Madness In An Attempt To Find The Perfect Wilderness-Based Set-Collection Game With Pretty Components. Everyone in the world loves Cascadia. Like, everyone. I was delighted to pick up a copy at GenCon last year and get it to the table that night. The bright colored discs that clack in the […]


Mar 09
2022

ASKING QUESTIONS AND EXPLORING EMOTIONS

The Daily Worker Placement

The Color Monster from Devir Games is a delightful opportunity to share stories and feelings in a tabletop setting, which we have previously written about here at the Daily Worker Placement. Since discovering that game, I’ve kept an eye out for games that allow some of our family game time to be spent asking questions […]


Mar 01
2022

The Game Changers: Resetting the Pieces

The Daily Worker Placement

“A game is a machine for telling stories that end with players winning and/or losing.” That is the definition that sets the stage for Season Two of the Game Changers in which we will look at the atomic structure of Tabletop Games, what makes them “fun”, and where they might go from here. Start the […]


Feb 22
2022

THE BOARDGAME CONCIERGE: A THIRD HELPING OF BREADSTICKS

The Daily Worker Placement

When trying to convert a non-gaming friend to the wonderful world of board games, it’s important to never lose sight of the idea that you are trying to convince your wouldbe gamer that games are a FUN way to spend time. To that end, when taking your friend on their journey from Uno to Agricola, […]


Feb 15
2022

The One Rule that Ruins Sequence For Me

The Daily Worker Placement

Over the past two months, I have gotten to play more Sequence than in the rest of my life combined. I was able to visit my mother for Christmas where I play games that are a little more approachable than my usual heavy Euro fare. I also got to spend some time with a friend […]


Feb 08
2022

In Praise of Being a Mediocre Gamer

The Daily Worker Placement

I lose at board games more often than I win. To be fair, I tend to win Agricola most times, I frequently beat friend Taylor at Tzolk’in, and I’m currently doing really well at the Three Sisters solo mode. That said, I came second in both my games of a double-elimination Catan tournament. First Loser […]


Feb 03
2022

Elli Amir Interview Part Three: Worldbreakers Research and Representation

The Daily Worker Placement

PART THREE We’re talking to Elli Amir, designer of Worldbreakers, a two-player duelling card game set in an alternate 13th century. Part one on Tuesday covered Elli’s journey to designing his own game; yesterday they talked about the anti-colonial and anti-hegemonic heart of the game. Today we conclude by peeking behind the curtain at how […]


Feb 02
2022

Elli Amir Interview Part Two: Worldbreaking on an Anti-Colonial Scale

The Daily Worker Placement

This is the second part of my conversation with Elli Amir, designer of Worldbreakers, a two-player duelling card game set in an alternate 13th century. In yesterday’s part one Elli told the story of how a Magic- and Netrunner-obsessed kid from Israel came to design their own game. Today Elli and I discuss their design […]


Feb 01
2022

Elli Amir Interview Part One: Before the Dawn of the Worldbreakers

The Daily Worker Placement

The Daily Worker Placement does not do Kickstarter previews. Let me say that again: The Daily Worker Placement does not do Kickstarter previews. It’s not our jam. Our jam is spread out on our ‘About’ page, between two lightly-toasted slices of journalistic independence. What do, however like to write about tabletop design and culture. So […]


Jan 26
2022

KING OF TOKYO : MY NEW (YET OLD) FAVOURITE GAME

The Daily Worker Placement

I’ve been playing King of Tokyo since the first day it arrived in stock at Snakes & Lattes back in 2012. Joan Moriarity basically put the game in my hands and said something along the lines of “this is YOUR game. You’ll be playing this for a long, long time.” And she was right! It’s […]