🔥 Gentes Nemesis

Apr 16
2021

The Shores of Tripoli: Pirate Raids, History, and Naval Shenanigans

BoardGameGeek News

by Candice Harris Washington DC-based publisher Fort Circle Games aims to create fun, easy to learn, historical board games and based on my experiences with its first release, The Shores of Tripoli, mission accomplished.The Shores of Tripoli is a 1-2 player, card-driven, historical wargame designed by Kevin Bertram and released in 2020 that's based on the First Barbary War in which the United States and Sweden fought against the Barbary ...


Apr 15
2021

Craft Magic Items for Adventurers, and Overwhelm Your Fellow Witch

BoardGameGeek News

by W. Eric Martin • Like many people, I'm a sucker for particular artists, but as much as I like Weberson Santiago's work, I never would have expected to see it on a game from Alderac Entertainment Group as their styles didn't seem to overlap — and yet here we are, looking at the cover of Erik Andersson Sundén's Whirling Witchcraft, a 2-5 player game that AEG plans to release ...


Apr 14
2021

Visit Every Biome in Subastral, and Empty Your Hand in Aggretsuko: Work/Rage Balance

BoardGameGeek News

by W. Eric Martin • In 2020 Ben Eisner and Steve Ellis designed Gudetama: The Tricky Egg Card Game for Renegade Game Studios and Oni Games, and in Q2 2021 they'll have another IP-based card game on the market from those same publishers: Aggretsuko: Work/Rage Balance.Here's an overview of this 3-6 player ladder-climbing card game:Your goal in Aggretsuko: Work/Rage Balance is to get out of work as quickly as possible ...


Apr 13
2021

Designer Diary: Umbra Via

BoardGameGeek News

by Connor Wake At the start of 2018, Inis had become my new favorite game. What I really liked about it was how it was an area-control game, but you didn't always want to kill all of your opponents. One of the win conditions is to be in control of regions where at least six other player units are present. You can't kill everyone. You can't brute force your way ...


Apr 12
2021

Build Hadrian's Wall, and Escape Gravity's Well

BoardGameGeek News

by W. Eric Martin • Most releases from New Zealand publisher Garphill Games are designed or co-designed by owner Shem Phillips, but in a change of pace the company's newest release — Hadrian's Wall — is by Bobby Hill, with this being his first publication credit.Here's an overview of the game, which is reaching buyers of the Garphill edition in April 2021, and which will be released be Renegade Game ...


Apr 09
2021

Industry News: Ensemble in North America, Fluxx in Wonderland, and Luma to Sit Down

BoardGameGeek News

by W. Eric Martin • Ares Games has signed a deal to publish and distribute original games from Italian publisher Ergo Ludo Editions in English, starting with the Q4 2021 release of the co-operative game Ensemble from Luigi Ferrini and Daniele Ursini. Here's an overview of that title:All players must vote — without communicating — on one of the cards on display that they think best matches a card in ...


Apr 08
2021

Make Hot Sauce, Mix Colors, and Balance Angels and Demons to Achieve Virtue

BoardGameGeek News

by W. Eric Martin • Virtue is a 2-4 player co-operative game from designer Max Robbins of Dragon Egg Games, who debuted with the "your life as a bee" game Apidaia in 2020 and who fulfilled a Kickstarter in March 2021 for Nova Lux, which bears this intriguing description:In Nova Lux, you take charge of a federation of orphaned alien species that have escaped dying star systems in the wake ...


Apr 07
2021

Grow a Hermit Crab Shell, Listen to Safes, Avoid Suspicion, and Catch the Bomber

BoardGameGeek News

by W. Eric Martin Let's check out a few more Japanese game releases ahead of the Tokyo Game Market event that will take place on April 10-11, 2021. Not all of these titles will necessarily be available at the show, but in all likelihood not all of my readers will be at the show either, so I guess that makes things even.I know that sometimes posts like these are frustrating ...


Apr 06
2021

Drive a Bus with Dice, Make Eight Cards Ten, and Crush Others with Blocks

BoardGameGeek News

by W. Eric Martin • As the COVID-19 vaccinations continue to roll out in countries around the world, Tokyo Game Market is one of the few game events taking place, with TGM next taking place on April 10-11, 2021.Let's look at a few titles that will be available at that show, starting with Let's Make a Bus Route: The Dice Game from designer Saashi (of Saashi & Saashi), with this ...


Apr 05
2021

Links: Changing Times in the Game Industry

BoardGameGeek News

by W. Eric Martin • On March 15, 2021, Z-Man Games' Head of Studio Steve Kimball posted an article titled "An Ode to the Euro Classics", which simultaneously announced the end of the "Euro Classics" game line that (to date) consisted of new editions of Reiner Knizia's Tigris & Euphrates, Ra, Taj Mahal, Through the Desert, and Samurai; teased a new edition of The Princes of Florence from Wolfgang Kramer ...


Apr 04
2021

Dig up Dunes in Lençóis, Stay in Order in Barakka, and Ride the Highs and Lows of Day & Night

BoardGameGeek News

by W. Eric Martin • Designer Andrea Mezzotero debuted in 2018 with the card game Crystal Clans from Plaid Hat Games, a two-player battle game that had a half-dozen expansions to bring more clans to the table.For 2021, he has a very different card game on the market: Day & Night from Austrian publisher Piatnik, with this being a game for 3-5 players in which you're trying to join the ...


Apr 03
2021

Fight as a Dragon Prince, and Throw Your Horns in the Air — Twice

BoardGameGeek News

by W. Eric Martin The universe of board games based on licensed IPs is big. Really big. You just won't believe how vastly, hugely, mindbogglingly big it is — and no, this isn't going in the direction you think it is. Maybe someday, but not yet.The problem, however, is that Yours Truly knows little about most of the IPs being licensed. The number of fictional worlds in existence is so ...


Apr 02
2021

Battle for Supremacy in Medieval India, Survive in Malta, Race to Moscow, and Airdrop into the Last Hundred Yards

BoardGameGeek News

by Candice Harris P500 box cover (not final)• In March 2021, renowned wargame publisher GMT Games announced the kickoff of its new Irregular Conflicts Series and the upcoming first release in the series: Vijayanagara: The Deccan Empires of Medieval India, 1290-1398, by designers Cory Graham, Mathieu Johnson, Aman Matthews, and Saverio Spagnolie, with this title being a new addition to the GMT's P500 pre-order system.Vijayanagara sets 1-3 players in medieval ...


Apr 01
2021

Deadpool Joins the Unmatched Universe

BoardGameGeek News

by W. Eric Martin Not a dream! Not a hoax! Not an imaginary story! Except in the sense that all stories are imaginary given that they're fictional.To celebrate, ahem, April Pool's Day, publishers Restoration Games and Mondo Games have announced Unmatched: Deadpool, this being a single-character expansion set for use with any standalone Unmatched title. The expansion contain a hero miniature, a health dial, and 31 cards, so it's similar ...


Mar 31
2021

Knizia Game Round-up: Dig for Gold, Steal from the Family, and Power Your Cauldron

BoardGameGeek News

by W. Eric Martin • I've been a fan of two recent releases from designer Reiner Knizia and publisher Ludonova — 2019's Babylonia (write-up here) and 2020's Sumatra (write-up here) — so I'm over the moon to see them working together again, with their next release being The Siege of Runedar, a co-operative deck-building game due out in October 2021.Here's what we know about the game so far:Since time immemorial, ...


Mar 30
2021

Stack Goods High and Gamble Anew in Camel Up: Off Season

BoardGameGeek News

by W. Eric Martin Canadian publisher Plan B Games releases games under multiple brands —Next Move Games, eggertspiele, Pretzel Games, and Plan B Games — with those brands attempting to serve different audiences with their titles: Next Move features themed abstract strategy games with a bit of randomness, eggertspiele involved strategy games, Pretzel Games dexterity games, and Plan B...everything else?In 2020, Plan B Games the company decided that Plan B ...


Mar 30
2021

IELLO Makes the Old New Again in Little Factory, Sticky Cthulhu, and For the King (and Me)

BoardGameGeek News

by W. Eric Martin • Biblios was one of designer Steve Finn's first releases, with the game appearing from his own Dr. Finn's Games in 2007 as Scriptorium, then Scripts & Scribes, before being licensed by IELLO in 2010 and subsequently released in many other languages.Now in 2021 IELLO and Finn are re-branding the game as For the King (and Me) with a very different look and setting, but similar ...


Mar 29
2021

Rescue DNA from a Flood, Control Easter Island, and Make a Word Game Disappear

BoardGameGeek News

by W. Eric Martin • Easter Island is a popular setting for game designers, with BGG having four "Rapa Nui" titles in its database, along with several others games set in that part of the world. Turns out that location appeals to designers and publishers everywhere, as is evidenced by the 2020 release of Make Make from designers Pablo A. Carlier B., Patricio Herrera, and Joselyne Millán Venegas and Chilean ...


Mar 27
2021

Links: Gamifying Climate Change, Priceless Reviews, and UNO on Screens Large and Small

BoardGameGeek News

by W. Eric Martin • On March 25, 2021, Alex Marshall of The NY Times profiled designer Matt Leacock and a game design currently in the works in an article titled "His Game Made Beating a Pandemic Fun. Can He Do It for Climate Change?"The game in question is titled Climate Change — which makes sense given that Leacock's pandemic-related game bore the similarly straightforward name "Pandemic" — and it's ...


Mar 26
2021

Manipulate the East India Company In John Company: Second Edition

BoardGameGeek News

by Candice Harris Two weeks ago, I had the pleasure of virtually hanging with Cole and Drew Wehrle from Wehrlegig Games to learn and play a couple turns of their upcoming 2022 release John Company: Second Edition, which is slated to launch on Kickstarter on March 30, 2021 (KS link). I walked away from that experience feeling many emotions, mostly excited. I knew the game was complex since I had ...